Search Issue Tracker
By Design
Votes
0
Found in
2022.2.18f1
Issue ID
UUM-35916
Regression
Yes
URP Lens Flare is rendered incorrectly in a standalone build
To reproduce:
- Create a new project using empty URP template;
- Import URP samples into the project ( Window > Package Manager > Universal RP > Samples > Import);
- Build and run "LensFlareShowroom" scene.
Expected result: Lens Flare is rendered correctly
Actual result: Lens Flare is defected
Reproduced on 2022.2.18f1
Not reproduced on 2022.2.17f1.112.12143, 2023.1.0b15.3067.4488
Tested on Macbook Pro with Apple M1 Pro chip. Haven't checked any other platform.
!LensFlareShowroom.png!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
Can't reproduce it anymore