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Fixed in 6000.0.23f1
Fixed in 6000.0.X, 7000.0.0a18, future release
Votes
11
Found in
6000.0.8f1
6000.1.0a7
Issue ID
UUM-74509
Regression
Yes
[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found while executing warning is thrown when Game view is open and OpenGL is used
Steps to reproduce:
1. Create a new URP 3D template project
2. Focus the Game view
3. Observe the Console
Actual results: CommandBuffer warning is thrown
Expected results: No errors or warnings are thrown
Reproducible with versions: 2023.3. 0a18, 6000.0.8f1
Not reproducible with versions: 2021.3.39f1, 2022.3.34f1, 2023.3.0a17
Tested on (OS): Ubuntu 22.04, Ubuntu 24.04
Notes:
- The issue does not reproduce when Vulkan API is used
- The issue does not reproduce when using a built-in pipeline
- Full warning:
** CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Comments (16)
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mntngoatgames
May 11, 2025 01:17
Started getting this in 6000.1.0f1 when I added a Debug.DrawLine. Works fine until I put in the DrawLine.
alexanderameye
Oct 16, 2024 21:12
Also getting this on Unity 6000.0.21f1 on an OpenGL ES 3.0 build in the browser (but not in the editor).
Artemis152
Sep 21, 2024 20:56
Happening for me as well, on 6000.0.18f1 using OpenGL 4.5 renderer. Thankfully I don't need OGL anymore for this project.
ohsalmeron
Jul 30, 2024 02:26
same warning here on Unity 6000.0.12f1 - Archlinux - OpenGL 4.5
CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
toddw
Jul 18, 2024 08:18
Just realized 2023.3.0a17 is an alpha, that's why we're still stuck on 2023.2.20f1.
toddw
Jul 18, 2024 08:15
My users are getting a crash with this error in their log of my demo built on 2023.2.20f1. Where is 2023.3.0a17, it's not available in the download archive?? I can't upgrade to Unity 6 because the editor crashes immediately upon open after upgrade. This started happening on Unity 6000.0.7f1 and is still happening in 6000.0.10f1.