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Fixed in 11



Found in [Package]


Issue ID




[URP] Bloom and tonemapping causes the screen to go black in scene mode

Package: Scriptable Render Pipeline Universal


- open attached project
- open Pinball scene, in the Common folder
- Try to rotate the scene camera
- notice that the scene sometimes goes completely black

- if you go to Global Volume object in the scene and try to turn either Bloom or Tonemapping off, the blackness disappears.

This case was Verified as fixed in 2021.1.1f1

NOTE! If you still get this issue, it might be because you used a previously broken build. To fix this, trigger a shader recompile - like Reimport ALL.

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