Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
6.9.0
Issue ID
1179907
Regression
Yes
[Universal RP] - Materials don't animate when "Animated Materials" is toggled on
When using Universal (or Lightweight) RP, if you have "Animated Materials" turned on in scene view, the materials will not animate.
Looks like this broke with LWRP version 6.9.0, and has been carried over to Universal RP. Versions before 6.9.0 do not suffer from the issue.
1. Open Unity
2. Open the attached project
3. Open SampleScene.scene
4. Switch to Scene View
5. Open the effects menu and ensure that "Animated Materials" is toggled ON
6. Inspect the cube in Scene View
Expected Result:
While "Animated Materials" is toggled on, the texture on the cube should scroll.
Actual Result:
The texture on the cube does not scroll.
Tested on Windows.
Occurs using 6.9.0 or higher.
Does not occur with 6.7.1 or lower.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
Add comment