Search Issue Tracker
Fixed
Fixed in 1.0.X - Entities
Votes
0
Found in [Package]
1.0.0 - Entities
Issue ID
ECSB-393
Regression
Yes
Unity Physics: Previously public API in custom authoring sample was made internal accidentally
We changed some API during the custom authoring move out of the package from public to internal.
See here for the issue details.
In a nutshell, the following API was public during ECS prerelease and became internal with ECS 1.0 public release:
PhysicsShapeAuthoring.cs:
- GetCapsuleProperties()
- SetCapsule(CapsuleGeometryAuthoring geometry)
- CapsuleGeometryAuthoring
These are part of the custom physics authoring sample. We shall make these public again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
Add comment