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Won't Fix
Votes
0
Found in [Package]
0.3.2-preview
Issue ID
1249585
Regression
No
[Unity Physics] PhysicsWorld Bodies aren't updated when all Physics Entities are destroyed
Reproduction steps:
1. Open attached project "InvalidECSPhysicsData" and scene "SampleScene"
2. Enter Play Mode
3. Observe Console window
Expected result: After "Destroyed Entity", the number of bodies in PhysicsWorld is 0
Actual result: After "Destroyed Entity", the number of bodies in PhysicsWorld is 2
Reproducible with: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12 (Physics 0.3.0-preview.1, Physics 0.3.2-preview)
Could not test with: 2018.4.23f1 (Physics package not available), 2019.3.15f1, 2020.1.0b10, 2020.2.0a12 (Physics 0.2.5-preview.1, PhysicsWorld.Bodies.Length returns 0)
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