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Won't Fix

Votes

0

Found in [Package]

0.3.2-preview

Issue ID

1249585

Regression

No

[Unity Physics] PhysicsWorld Bodies aren't updated when all Physics Entities are destroyed

Package: Unity Physics

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Reproduction steps:
1. Open attached project "InvalidECSPhysicsData" and scene "SampleScene"
2. Enter Play Mode
3. Observe Console window

Expected result: After "Destroyed Entity", the number of bodies in PhysicsWorld is 0
Actual result: After "Destroyed Entity", the number of bodies in PhysicsWorld is 2

Reproducible with: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12 (Physics 0.3.0-preview.1, Physics 0.3.2-preview)
Could not test with: 2018.4.23f1 (Physics package not available), 2019.3.15f1, 2020.1.0b10, 2020.2.0a12 (Physics 0.2.5-preview.1, PhysicsWorld.Bodies.Length returns 0)

  1. Resolution Note:

    Issue now tracked in JIRA

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