Search Issue Tracker
Fixed
Fixed in 3.15.3-beta.1
Votes
0
Found in [Package]
3.14.2
Issue ID
HUBX-1516
Regression
No
Unity Hub "Remove missing projects" button doesn’t get disabled while the operation is still ongoing which can be clicked and queued infinitely making Hub very slow and unresponsive
Steps to reproduce:
- Open Unity Hub
- Open Settings
- Select the Projects tab in the Settings window
- Click and keep clicking the "Remove missing projects" button
- Observe the Unity Hub
Actual results: The "Remove missing projects" button like the "Refresh projects" button for example, this can lead to queueing up a lot of remove missing projects operations that slow down hub and makes it unresponsive
Expected results: The "Remove missing projects" button gets disabled while the operation is still ongoing
Reproducible with versions: 3.14.2
Tested on (OS): MacOS Silicon Sequoia 15.6.1
Notes:
- Refresh projects button gets disabled while the projects are still being refreshed to avoid this type of issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 3.15.3-beta.1):
This issue has been resolved.