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Fixed

Fixed in 1.9.11

Votes

0

Found in

1.9.9

Issue ID

UUM-137017

Regression

Yes

"Unity.VisualScripting.Inspector:OnOpenVFX" error is thrown when opening any Assets from the Project window

Visual Scripting

-

How to reproduce:
1. Create a new Unity project
2. In the Project window, right-click -> Create -> MonoBehaviour Script
3. Double-click the created Script to open it and observe the results

Expected results: No errors are thrown
Actual results: The "Unity.VisualScripting.Inspector:OnOpenVFX" error is thrown

Reproducible with: 6000.6.0a1
Not reproducible with: 6000.0.71f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a7, 6000.5.0a9

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested

Note: Reproducible with all Assets

Full error:
Error: Unity.VisualScripting.Inspector:OnOpenVFX (int,int) does not match any of [OnOpenAssetAttribute] expected signatures.
Valid signatures are: static Boolean OnOpenVFX(UnityEngine.EntityId, Int32, Int32) , static Boolean OnOpenVFX(UnityEngine.EntityId) , static Boolean OnOpenVFX(UnityEngine.EntityId, Int32)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)

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