Search Issue Tracker
Not Reproducible
Votes
0
Found in
2021.2.0a14
2021.2.0a17
Issue ID
1339807
Regression
Yes
Unity Distribution Portal text in Services window overlaps description text with certain window width on macOS
Steps to reproduce:
1. Create/Open any Unity project
2. Make sure "Inter" Editor Font is selected in Preferences
3. Open Window -> General -> Services
4. Very slowly resize Services window until Unity Distribution Portal wraps from one line to two lines
Expected result: Unity Distribution Portal text does not overlap description text
Actual result: Unity Distribution Portal text overlaps description text with a very specific window width
Reproduced with: 2021.2.0a19, 2021.2.0a14
Didn't reproduce on: 2021.2.0a13, 2021.1.10f1, 2020.3.10f1, 2019.4.28f1
Note: Only reproduced on macOS with Inter font
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment