Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.0a4
Issue ID
732581
Regression
Yes
Unity crashes when opening scene (related to ForwardShaderRenderLoop _Pop_heap_0)
Open scene Game3D in the attached project and the Editor crashes instantly.
There seems to be no workaround!
Regression from 5.3 alpha 4. See attached Editor.log (the one on the bug report is from a custom built version of Unity, so you can ignore that).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"
Add comment