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Fixed in 5.3.0

Votes

5

Found in

5.2.0f1

Issue ID

721499

Regression

No

[UNET] Some 'aissp' error is thrown on the server side when a client disconnects

Networking

-

Steps to reproduce:

1. Open attached project
2. Build the project for standalone
3. Create a server in editor by playing the 'NetworkLobby' scene and clicking 'Create' button
4. Launch the built standalone app
5. Join the created server by clickingg 'Join' button
6. Now close the standalone app with the X button on top-right of the window
7. Notice an error in the editor console: aissp: time {1645658} lastRecTime {1643514} DisTme {2000}, rtt {0}

Comments (11)

  1. moco2k

    Sep 04, 2015 18:07

    I'm having the same error since some time.
    The error appears on the server if a client directly quits the game.
    Interestingly, I did not had the issue before. However, unfortunately, I cannot tell what I have changed so I cannot reproduce it yet. Suddenly, the error was there.

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