Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
837844
Regression
No
Undoing collider edits in scene view makes handles disappear
Steps to Reproduce:
1. Create a new object with any type of Collider (e.g., GameObject -> 3D Object -> Cube)
2. Press the Edit Collider button in the inspector for the Collider component
3. Make a change to one of the handles
4. Undo the change (e.g., Ctrl/Cmd + Z)
Expected Result:
Change i undone and scene view handles still appear
Actual Result:
Change is undone and scene view handles disappear
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom
- Sprite Atlas Asset UI issues
Add comment