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Fixed in 2021.3.23f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a26
Votes
0
Found in
2022.2.0b10
2023.1.0a13
Issue ID
UUM-16367
Regression
Yes
Undoing actions when shader is assigned to Output Mesh results in errors thrown to the console
Steps to repro:
1) Create a new VFX graph, open it
2) Add Output Mesh Block
3) Assign some new SG to its Shader property, perform Undo
Error is thrown to the console. This error is also mentioned in UUM - 10400.
{{Material 'Shader Graphs/VFX_Lit' with Shader 'Shader Graphs/VFX_Lit' doesn't have a color property '_BaseColor'}}
{{{}UnityEditor.EditorApplication:Internal_CallGlobalEventHandler (){}}}{{{}Material 'Shader Graphs/VFX_Lit' with Shader 'Shader Graphs/VFX_Lit' doesn't have a texture property '_MainTex'{}}}
{{UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()}}
{{Couldn't reproduce on 2021.3.11f1}}
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