Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b6
Issue ID
914199
Regression
No
Unable to move Editor windows between monitors when a window dimension is higher than monitor dimension
Steps to reproduce:
1. Create a new project
2. Undock a window(e.g. Scene view)
3. Increase the width of the window to be higher than the secondary monitor height
4. Attempt to move window into the other monitor by dragging the full bar
Expected result: window is moved to the other monitor
Actual result: window gets stuck in between screens
Reproduced on 5.5.3p4, 5.6.1p1, 2017.1.0b6
Notes:
-Dragging the window by it's tab is fine
-Dragging a vertically too long screen makes go through but it's top half gets stuck above the screen
-Easiest way to reproduce this is to have a monitor in portrait mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
this is a limitation on the OS and the handling of multiple resolution. the 'workaround' is to shrink the window to move.