Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.1
2019.2.0a1
2019.2.1f1
2019.3.0a1
2020.1.0a1
Issue ID
1178213
Regression
No
UIElementsScrollView.ScrollTo() scrolls to the top of the ScrollView when a child of a child of the Scroll View is passed
How to reproduce:
1. Open the attached project "1178213.zip"
2. Open the sample editor window (Window -> UIElements -> Sample Window)
3. Scroll down until the "Second level child" Button is partially visible in the window
4. Click on the "Second level child" Button
Expected result: The window scrolls so that the Button is completely visible
Actual result: The window scrolls to the very top of the Scroll View
Reproducible with:
2019.1.14f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1
Notes:
UIElements were introduced in Unity 2019.1, therefore, the issue is not reproducible in earlier Unity versions.
The issue is not limited to 2nd level children of the Scroll View, it reproduces on more deeply nested children as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment