Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0f2
Issue ID
1036875
Regression
No
UI Text doesn't clear from the screen each frame
To reproduce:
1. Open the project, attached by the user (Tapper2018.zip)
2. Open the "SampleScene" scene
3. Enter Play mode
4. Observe that each frame the text is written on top of the previous frame and thus the text becomes a mess
Expected: each frame the text is clear and only the current value of the text is displayed
Reproduced in 2017.2.2p4, 2017.3.2f1, 2017.4.3f1, 2018.1.0f2, 2018.2.0b4, 2018.3.0a1
Resolution: This is working as intended. The scene's Main Camera's Clear Flags property is set to "Depth Only" which means that each frame is rendered on top of the previous frame without clearing anything but the depth buffer. Using "Sky Box" or "Solid Color" instead resolves the issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [VFX] Missing Expand Toggle with Output Slot
Add comment