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Won't Fix

Votes

16

Found in

5.4.1p2

Issue ID

834781

Regression

No

[UI] [Dual Displays] UI components are scaled or placed wrongly and do not interact in Dual Display projects

uGUI

-

Reproduction Steps:
1. Open Project
2. Open "MainScene"
3. Play scene
4. Try pressing any button on Display 1
5. Notice it does nothing
6. Build and run to standalone only "Main Scene"
7. Try pressing buttons in standalone version
8. Notice that they interact
9. Press any button that opens something on Display 2
10. Try pressing UI buttons on Display 2
11. Notice that those buttons do nothing
12. Now Open "CentreConsole" scene
13. Notice how it looks alike in editor
14. Build to Standalone only this scene
15. Notice how it look alike in Standalone

Expected behaviour: UI works on two displays just as well as on one.
Actual results: UI has a lot of misbehaviours in applications with two displays.

Reproduced on versions: Unity 5.4.0f3, 5.4.1p3, 5.5.0b5
Could not open/build on Unity 5.3.6p6

  1. karl_jones

    Apr 15, 2019

    This case was closed with Wont fix because the example project was setup incorrectly. If you have a bug that sounds like this then please submit a new bug report with an example project.

Comments (12)

  1. UnSpotibleShadow

    Jan 25, 2017 10:27

    JLSali, how could I integrate your code? I guess its unity source right? I need this fix ASAP!

  2. jlsali

    Jan 23, 2017 17:54

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