Search Issue Tracker
Fixed in 1.0.0-preview.19
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0-preview.16
Issue ID
1354172
Regression
No
[UI Builder] Cannot change the text fields to a fractional number when the Regional Format is French (Canada)
How to reproduce:
1. Open the "case_1354172" project
2. Open the "Assets -> Bug" Visual Tree Asset
3. Select "Label" Text under the "Bug.uxml" field in the Hierarchy
4. In the UI Builder Inspector open the Text field
5. Enter a fractional number in the Size field
Expected result: the Size value is the fractional number which got entered
Actual result: the Size value is the last integer number before the entered fractional number
Reproducible with: 1.0.0-preview.16 (2019.4.29f1, 2020.3.0f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b9, 2022.1.0a5)
Couldn't test with: 1.0.0-preview.16 (2021.1.0a1, 2021.1.0b1, 2021.2.0a1, 2021.2.0a10) (UI Builder errors)
Comments (2)
-
Midiphony-panda
Jan 06, 2022 13:51
Unfixed in Unity 2021.2.7
-
Midiphony-panda
Dec 02, 2021 15:38
Nice
When will it be fixed on Unity 2021.2, which doesn't use the packaged version of UI Builder ?
(bug is occurring on latest Unity 2021.2.4f1 version)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Resolution Note (fix version 1.0.0-preview.19):
Fixed in 1.0.0-preview.19
Users using a culture which does not have '.' as its decimal separator can now input decimal values in the UI Builder when the field allows doing so.
Resolution Note (fix version 1.0.0):
Fixed in 1.0.0 (2021.2.8f1)