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Fixed in 12.0.0

Votes

0

Found in [Package]

12.0.0

Issue ID

1329173

Regression

No

Transparent GameObject becomes opaque when Dynamic Resolution Type is set to Hardware

Package: SRP HD Template

-

How to reproduce:
1. Open the user's attached "SandboxXbxHdrp" project
2. Open the Scene "OutdoorsScene"
3. In the Project view select the "HDRPMediumQuality" Asset (Found in the Assets/Settings Folder)
4. In the Inspector expand Rendering->Dynamic resolution
5. Change Dynamic Resolution Type between to "Hardware"
6. Change the Forced Screen Percentage from 75 to 80
7. Observe the Game view

Expected results: The red cube is visible
Actual results: Only the top of the red cube is visible

Reproducible with: 10.3.1 (2020.2.7f1), 10.4.0 (2020.3.6f1), 11.0.0 (2021.1.5f1), 12.0.0 (2021.2.0a15)
Could not test with: 10.2.2 and earlier because of the shader errors ("Couldn't open include file")

Note:
- Changing Dynamic Resolution Type between "Hardware" and "Software" when the project opens might not get the problematic result, only after updating the Forced Screen Percentage the issue will appear

  1. Resolution Note (fix version 12.0.0):

    Fixed in 2021.2.0b1

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