Search Issue Tracker
Fixed in 2022.3.47f1
Fixed in 2022.3.X, 6000.0.X, 7000.0.0a1, future release
Votes
0
Found in
2022.3.40f1
6000.0.13f1
Issue ID
UUM-77621
Regression
Yes
Transient Search Window forgets the previous search term when it is opened a second time
How to reproduce:
1. Create and open a new project
2. Open the Shortcuts Window in “Edit > Shortcuts…”
3. Set a shortcut for a “Transient Search Window” in the Shortcuts window
4. Open the Transient Search Window
5. Type anything into the search field
6. Click outside of the window to close it
7. Open the Transient Search Window again
8. Observe the search field
Expected result: The previous search term is displayed and selected
Actual result: The previous search term is not displayed
Reproducible in: 2022.3.26f1, 2022.3.40f1, 6000.0.13f1
Not reproducible in: 2021.3.41f1, 2022.3.25f1
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment