Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2018.4.22f1
2020.2
Issue ID
1251440
Regression
No
Transform tool position changes after duplicating selection of multiple GameObjects when Tool Handle Position is set to Pivot
How to reproduce:
1. Open the attached project "1251440.zip"
2. Open the "Test" Scene
3. Select all five GameObjects "Cube"
4. Duplicate selection a few times
Expected result: tool handle position stays the same
Actual result: tool handle position jumps from one GameObject to another
Reproducible with: 2018.4.23f1, 2019.3.15f1, 2020.1.0b11, 2020.2.0a13
Note: only reproduces when Tool Handle Position is set to "Pivot"
Comments (1)
-
Peter77
May 29, 2020 12:07
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note (2020.2.X):
Will probably be addressed by future work, for now we can simply suggest a workaround which is to hold SHIFT and left-clicking a selected object. This will set that object as your "Active Item", and the handles will appear on it. Just a workaround, not a solution, but it should help in the short term.