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Fixed

Fixed in 6000.1.0b11, 6000.2.0a7

Votes

0

Found in

6000.1.0b7

6000.2.0a4

Issue ID

UUM-98455

Regression

Yes

The selected tile does not get painted on the Tilemap when attempting to paint with a specific Tile Palette

-

How to reproduce:
1. Open the attached “IN-95067” project
2. Open the “NewScene” Scene
3. Open the Tile Palette window (Window → 2D → Tile Palette)
4. In the Tile Palette window select the “TilesetGamekit” Tile Palette
5. Click on a non-empty tile in the “TilesetGamekit” Tile Palette
6. Open Scene view
7. Hold the left mouse button to paint on the Tilemap in the Scene view
8. Observe the Scene view

Expected result: The selected tile gets painted on the Tilemap
Actual result: The selected tile does not get painted on the Tilemap

Reproducible with: 6000.1.0a9, 6000.1.0b7, 6000.2.0a4
Not reproducible with: 2022.3.58f1, 6000.0.39f1, 6000.1.0a8

Reproduced on: Windows 11, macOS 15.3.1(Sequoia) - user’s
Not reproduced on: No other environment tested

  1. Resolution Note (fix version 6000.2.0a7):

    Fix for this issue is available on Unity 6000.2.0a7 and above

  2. Resolution Note (fix version 6000.1.0b11):

    Fix for this issue is available on Unity 6000.1.0b11 and above

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