Search Issue Tracker
Duplicate
Votes
0
Found in
4.0.0b4
Issue ID
479253
Regression
No
The multi selection of cameras produces incorrect previews
The multi selection of cameras produces incorrect previews
1. If one camera is selected, the size of its preview matches it's proportions in the game preview
2. If two cameras are selected, the preview of the smaller one will extend to fit the size of the bigger one.
3. If many cameras are selected - in this case 6 - the previews are stacked up and not all of them are visible. When trying to expand the Scene view down the previews become bigger preventing the remaining 2 previews to show.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
This is a duplicate of issue #416778