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Fixed
Votes
25
Found in
5.0.0p2
Issue ID
684020
Regression
No
The lack of vertex attributes causes a crash on dynamic batching
Unity Player crashes when all the following conditions are fulfilled:
- Using OpenGL ES (2.0/3.0).
- Dynamic Batching is enabled.
- There is a vertex shader that needs a vertex color.
- A mesh without vertex color is given to that shader.
It’s reproducible on both iOS and Android devices. Note that it doesn’t reproduce when using Metal API.
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pahe
Apr 01, 2015 15:53
The problem still occurs in 5.0.1 for me. :/
manny003
Mar 31, 2015 00:49
I can confirm this issue. Many people were experiencing crashes and when I saw this Issue report and did some code modifications, my crash went away.
See details here: http://forum.unity3d.com/threads/ios-crash-after-applying-patch-p3-unity-5.314139/