Search Issue Tracker
Fixed in 2021.3.37f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b7
Votes
0
Found in
2021.3.28f1
2022.3.4f1
2023.1.3f1
2023.2.0a23
2023.3.0a3
Issue ID
UUM-41817
Regression
No
The Editor UI becomes broken when any window of the custom Layout is closed
How to reproduce:
1. Create a new project
2. Open the Layout context menu and select “Load Layout from File”
3. Select the attached Layout file “fulltime”
4. Close any window
Expected result: The window is closed and all other windows are functioning correctly
Actual result: All windows become broken and unusable and everything flickers when moving the mouse
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23
Reproducible on: Windows 11 Pro, macOS 13.4 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Resolution Note (fix version 2021.3.37f1):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-41817
Resolution Note (fix version 2023.3.0b7):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-41817