Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.22f1
2022.2.14f1
2023.1.0b11
2023.2.0a9
Issue ID
UUM-32929
Regression
Yes
The dropdown menu opens on the primary monitor when the Editor is on the secondary monitor
Reproduction steps:
1. Open the attached “Test Project” Project
2. Move the Editor window to a second monitor
3. Open the “Scenes/SampleScene” Scene
4. Enter the Play Mode
5. Press the “one” Option in the Game View
Expected result: The dropdown menu appears on the secondary monitor
Actual result: The dropdown menu appears on the first monitor
Reproducible with: 2021.1.4f1, 2021.1.28f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9
Not reproducible with: 2020.3.47f1, 2021.1.3f1
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
The IMGUI dropdown menu isn't designed to work in the GameView, and will definitely not work in players. Consider using UI Toolkit or UGUI dropdown menus instead.