Search Issue Tracker

Active

Votes

0

Found in

1.18.0

Issue ID

UUM-134737

Regression

Yes

The default "InputSystem_Actions" asset is corrupting the Input Actions Editor when the Editor is restarted with the Input Actions Editor window opened

Input System

-

How to reproduce:

  1. Create a new URP project
  2. Open the “InputSystem_Actions“ default Input Actions Asset (to have the window open after step 3)
  3. Restart the project
  4. In the Input Actions Editor window, add a binding to any action, and expand the dropdown in the Action Properties
  5. Observe the options

Actual result: Only Mouse, Keyboard, and Pointer options are displayed
Expected result: Every options are displayed

Reproducible in: 1.9.0, 1.18.0 (6000.0.68f1, 6000.3.9f1, 6000.4.0b9)
Not reproducible in: 1.8.2 (6000.4.0b9)

Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested

Workarounds:
- Create and open another InputActions asset and come back to the first one
- Restart the Input Actions Editor window

Notes:
- On the broken assets, the bindings do not get displayed, but are created
- Only the “InputSystem_Actions“ default Input Actions Asset is affected
- The “InputSystem_Actions“ default Input Actions Asset does not have to be assigned as the Project-Wide Input Actions for the issue to reproduce

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.