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Votes
0
Found in
1.18.0
Issue ID
UUM-134737
Regression
Yes
The default "InputSystem_Actions" asset is corrupting the Input Actions Editor when the Editor is restarted with the Input Actions Editor window opened
How to reproduce:
- Create a new URP project
- Open the “InputSystem_Actions“ default Input Actions Asset (to have the window open after step 3)
- Restart the project
- In the Input Actions Editor window, add a binding to any action, and expand the dropdown in the Action Properties
- Observe the options
Actual result: Only Mouse, Keyboard, and Pointer options are displayed
Expected result: Every options are displayed
Reproducible in: 1.9.0, 1.18.0 (6000.0.68f1, 6000.3.9f1, 6000.4.0b9)
Not reproducible in: 1.8.2 (6000.4.0b9)
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
Workarounds:
- Create and open another InputActions asset and come back to the first one
- Restart the Input Actions Editor window
Notes:
- On the broken assets, the bindings do not get displayed, but are created
- Only the “InputSystem_Actions“ default Input Actions Asset is affected
- The “InputSystem_Actions“ default Input Actions Asset does not have to be assigned as the Project-Wide Input Actions for the issue to reproduce
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