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Won't Fix

Votes

0

Found in

2020.3.40f1

2021.3.11f1

2022.1.17f1

2022.2.0b8

2023.1.0a12

2023.2.0a1

2023.3.0a3

Issue ID

UUM-17520

Regression

No

The custom cursor switches back to normal when hovering on the right and the down sides of the screen in WebGL builds

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How to reproduce:
1. Open user-attached project “My project”
2. Build And Run the project on WebGL
3. Press the Fullscreen button and hover on the right side or the down side of the screen
4. Observe the cursor

Expected result: The cursor has the same custom view
Actual result: The cursor is reverted to the default one

Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

Reproducible on: Windows 11 Pro

Note: Reproducible only on WebGL build in fullscreen, not reproducible in Editor

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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