Search Issue Tracker
Fixed
Fixed in 3.1.3
Votes
0
Found in [Package]
3.1.2
Issue ID
CMCL-1627
Regression
Yes
The Cinemachine Pan Tilt Component recenters to 0 when the Center value is non-zero
How to reproduce:
1. Open the “IN-91244-CinemachineCenterBug.zip“ project
2. Open the “SampleScene“
3. Select the “CinemachineCamera“ in Hierarchy
4. Make sure in both sections “Recentering“ is enabled in the Inspector
5. Enter Play Mode
6. Rotate the CinemachineCamera anywhere in the Game view
7. Wait until the Camera finishes recentering after ~3 seconds in the Game view
8. Observe the “Value“ properties in the “Pan Axis” and “Tilt Axis” sections in the Inspector
Expected result: The “Value“ value is the same as the “Center” value in the corresponding section
Actual result: The “Value“ value is “0” in both sections
Reproducible in: 3.1.1, 3.1.2 (2022.3.55f1, 6000.0.32f1, 6000.1.0a9)
Not reproducible in: 3.1.0 (2022.3.55f1, 6000.0.32f1, 6000.1.0a9)
Could not test in: 2.10.3 (2021.3.47f1) (different setup and no “Cinemachine Pan Tilt“ Component or similar “Center“ property)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment