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Won't Fix



Found in [Package]




Issue ID




The "Category" parameter of the "Sprite Resolver" Component keeps changing to "No Category" when moving the cursor around in Play Mode

Package: 2D Bugs


Reproduction steps:
1. Open the attached "" project
2. Open the "SampleScene" Scene
3. Press on one of the "CarLibrary<[Color]>Variant" GameObjects
4. Enter the Play Mode
5. Move your mouse cursor around the Game view

Expected result: The "Category" parameter value stays at "Team"
Actual result: The "Category" parameter value keeps changing to the "No Category" value

Reproduced with: 7.0.11 (2021.3.30f1), 9.0.3 (2022.3.9f1), 10.0.2 (2023.1.12f1, 2023.2.0b8, 2023.3.0a3)

Reproduced on: Windows 10 (22H2)
Not reproduced on: No other environments tested

- Each time the "Category" parameter value changes to the "No Category" value, some of the car sprites change to a 0-degree angle sprite
- Reproducible in the Player
- Car sprite “flicking“ does not appear in 2021.3.30f1

  1. Resolution Note:

    The animations in the project are usign the old SpriteKey, Category and Label hash, as well as the new SpriteHash property to animate the SpriteResolver.

    To mitigate this issue - please remove the old m_SpriteKey, m_CategoryHash and m_labelHash from animations.
    This can be done automatically using the Animation Asset Ipgrader

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