Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.1.0a1
2023.2.0a1
Issue ID
UUM-3433
Regression
No
The Button is not fully visible in the Game window when adding it to the Panel with "Grid Layout Group" Component
How to reproduce:
1. Create a new project
2. In the Hierarchy window add a Panel (right-click > UI > Panel)
3. In the Inspector window add a "Grid Layout Group" Component to the Panel
4. In the Hierarchy window select a Panel and add a Button (right-click > UI > Button)
5. Observe the Game window
Expected result: Button is fully visible in the Game window
Actual result: Just the right bottom corner of the Button is visible
Reproducible with: 2019.4.36f1, 2020.3.31f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7
Notes:
- Reproducible with Legacy Button and TMP Button
- If changing Button properties in the Inspector window, then the Button changes the position and is fully visible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
We are prioritizing fixes and features on UI Toolkit and only have bandwidth to fix major issues with uGUI and IMGUI. Please use the suggested workaround.