Search Issue Tracker
Fixed in 4.0.0-pre.2
Votes
0
Found in [Package]
4.0.0-pre.1
Issue ID
1358611
Regression
No
[Terrain Tools] Scatter functionality does not function with Paint Holes
Regardless of your scattering setting is set to on Paint Holes, the holes you paint will not scatter away from your painting action.
Repro Steps:
1. install and launch Unity 2021.2.0b7
2. Install and launch Terrain Tools 4.0.0-pre.1 (Terrain Tools develop branch as of 8/16/2021)
3. Create a Terrain Object
4. Select Pain Holes
5. Set Brush Scatter to a 50 and Brush Size to 1
6. Paint on the Terrain
Actual Results:
No scattering of holes occurs
Expected Results:
The Holes painted onto the Terrain would scatter
Note: Scattering is not available as an option with the Built-In Paint Holes functionality
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results
- [Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added on some Android devices in "com.unity3d.player.UnityPlayerActivity/2D Colour Attachement"
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
Add comment