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By Design
Votes
1
Found in
5.3.4p5
Issue ID
794589
Regression
No
Terrain shadow moves with camera while Color Space is set to Linear
Steps to reproduce:
1. Open the attached project
2. Open the available scene
3. Go to 'Edit/Project settings/Player'
4. Under 'Other settings/Rendering' switch 'Color Space'
5. Observe the drastic changes on terrain lighting in the scene view
Note: Moving the camera moves the shadows on the terrain
Comments (2)
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duencil
May 07, 2016 06:32
I think I just found the issue. The textures used for normal maps on the terrain did not have texture type: "Normal Map" in their Import Settings. They were just imported as regular Textures. Not sure the implications of that, perhaps importing them as normal maps ensures they have unit magnitude normals? And the standard shader depends on that maybe? Whatever the reason, the lighting issues in linear deferred seem to have disappeared after fixing that.
duencil
May 06, 2016 19:32
Note these are not actually shadows, since they have been disabled, it is an issue with the realtime diffuse lighting not contributing to certain view dependent regions on the terrain