Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3
Issue ID
1160760
Regression
No
[Terrain] Resizing neighboring Terrains creates seams after heightmap is resampled
Repro:
1. Create 4 neighboring Terrains with the Create Neighbor Terrain tool
2. paint noisy height on each of them along the seams
3. go to each of their terrain settings and resize the heightmap to a smaller size
Expectation: no seams result from the resampling
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
This is a duplicate of issue #1160758