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Fixed
Fixed in 2022.3.61f1
Votes
0
Found in
2022.3.58f1
Issue ID
UUM-97145
Regression
No
Terrain Masks do not ignore the mipmap limit
How to reproduce:
1. Open the “TerrainMimMapMinimal.zip“ project
2. Open the “NewScene“ Scene
3. Press Tools > Create Terrain and Check Mipmap Limit in the Toolbar
4. Observe the Console
Expected result: “Texture 'SplatAlpha 0' - m_IgnoreMipmapLimit: True“ is logged
Actual result: “Texture 'SplatAlpha 0' - m_IgnoreMipmapLimit: False“ is logged
Reproducible in: 2022.3.58f1, 2023.2.0a9
Not reproducible in: 6000.0.38f1, 6000.1.0b5, 6000.2.0a3
Fixed in: 2023.2.0a10
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
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