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Won't Fix

Votes

0

Found in [Package]

3.0.2

Issue ID

XRVRT-2

Regression

Yes

[Templates] The VR Template has OpenXR enabled by default in Project Settings on non-Windows platforms

Package: VR Template

-

Steps to reproduce:
1. Open the Unity Hub on a Linux/Mac system
2. Click New Project
3. Select (and install, if needed) the VR template
4. Create a project from the VR template
5. Enter Play Mode
6. Observe Console window

Expected result: OpenXR is not enabled by default in the Project Settings, or a more informative message that points the user to the Project Settings is logged
Actual result: The following error is thrown
The only standalone target supported is Windows x64 with OpenXR. Other architectures and operating systems are not supported at this time.
UnityEngine.XR.Management.XRGeneralSettings:AttemptInitializeXRSDKOnLoad () (at Library/PackageCache/com.unity.xr.management@4.2.0/Runtime/XRGeneralSettings.cs:148)

Reproducible with: 2021.2.0a18, 2021.3.3f1, 2022.1.1f1, 2022.2.0a14
Not reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.2.0a17

Reproducible on: Ubuntu 18.04, macOS
Not reproducible on: Windows 10

  1. Resolution Note:

    VR template is designed for PC or Android development as there are no XR providers for Linux/Mac supported by our partners. Won't fix.

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