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Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
12
Found in
2020.1.0b14
2020.3
2021.2
2021.2.5f1
2022.1
Issue ID
1386242
Regression
Yes
[M1] "System is running out of memory" error is thrown when using Profiler as a Standalone Process with Deep Profile turned on
How to reproduce:
1. Open the user attached "URP_BasicDecalExample.zip" project
2. Enter Play mode
3. Open the Profiler as a Standalone Process (Window -> Analysis -> Profiler(Standalone Process))
4. Turn on the Deep Profile setting in the Profiler
5. Open the Console
Expected result: No errors
Actual result: A "System is running out of memory" warning and error is thrown
Reproducible with: 2020.1.0b14, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2
Not reproducible: 2019.4.34f1, 2020.1.0b13
Note:
- Reproduction is somewhat inconsistent, multiple tries might be required
- Only reproducible on M1
- The issue is also reproducible when baking the scene
- The reproduction consistency is dependent on RAM
Comments (12)
-
andrewpey
Dec 26, 2021 23:41
We also tried to do the same build with 2021.3.12 and it works for M1 players without issues.
-
andrewpey
Dec 26, 2021 23:40
We receive reports that our game Voxel Tycoon eats a lot of memory and then crashes on Mac M1 (only) after the latest update where we moved from 2021.3.12 to 2021.3.25. We wonder if it is related to this issue.
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a5
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b8
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.13f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.31f1