Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.0f4
Issue ID
765310
Regression
No
Stretching window is not restricted past EditorWindow.maxSize
Reproduction steps:(Gif attached)
1) Open users attached project.
2) In the toolbar click Test Bug > Open Window with Bug.
3) Stretch window inwards - Notice you can't make it smaller past EditorWindow.minSize;
4) Stretch window outwards.
Expected result: Window does not stretch past EditorWindow.maxSize.
Actual result: You can stretch window outwards as much as you want.
Note 1: This works fine on Mac.
Note 2: Clicking and dragging window that is stretched past EditorWindow.maxSize clamps its size back to EditorWindow.maxSize.
Reproduced with: 5.3.2p1 5.4.0b3 5.2.4f1 5.1.4f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
This is a duplicate of issue #769805