Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b4
Issue ID
632657
Regression
No
Universal: shader does not retain specular colour when updating from legacy
To reproduce this bug:
1. Open the attached project
2. Open the 'scene'
3. Select 'ground - Ferny Bank - bump' material in the project view
4. Notice 'Specular color' being set to black
5. Now change Shader from Legacy to Standard
6. Notice material being darker because of the Specular not being black anymore
Capture repro: http://screencast.com/t/ttCXpSOUmgvr
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment