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Fixed in 5.0.X
Votes
0
Found in
5.0.0b4
Issue ID
633030
Regression
No
Standard shader does not visually apply normal maps unless the smoothness slider has been adjusted
To reproduce this bug:
1. Import the attached package
2. Open the 'scene'
3. It has a sphere with material using bumped diffuse shader with a normal map
4. Change shader to Standard
5. Notice that visually the object does not appear to have a normal map
6. Tweak the smoothness slider
7. Now, normal map appears to render on the object, even when smoothness is again set to 0
Captured reproduction: http://screencast.com/t/6C4zYYaB5
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