Search Issue Tracker
Fixed in 5.3.4
Votes
4
Found in
5.3.0b6
Issue ID
743678
Regression
Yes
[Sprites] When loading asset bundles that were built with 5.2 and uses ETC1 + alpha format it shows up "wrong" on 5.3
Steps to reproduce:
1. Open attached project in latest 5.3
2. Open and play 'Test' scene
3. The 'Loader.cs' script will load an asset bundle built with 5.2 that contains sprites using ETC1+Alpha format
4. Notice the sprites' alpha values appear incorrectly (see screenshots)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LOD Group Component Meshes do not change when the Scene view is closed
- Containers' height doesn't expand when text wraps
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
Yarogleck
Dec 09, 2015 08:34
I'm having same issue.
LWxGD
Dec 08, 2015 23:58
That is great!