Search Issue Tracker

Fixed

Fixed in 2023.3.0a11

Votes

0

Found in

2023.3.0a8

Issue ID

UUM-53181

Regression

Yes

Sprite Shape flickers and disappears in the Scene and Game view windows when moving camera in an URP project

--

-

Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Open the "Assets/Scenes/SampleScene.unity" scene
3. Select the “Main Camera” GameObject In the Hierarchy window
4. Press the “W” keyboard shortcut key and move the “Main Camera” GameObject in the Scene view by dragging the green, blue arrows or the blue cube between the arrows
5. Observe the Scene or Game view windows

Expected result: Sprite Shapes are clearly visible and do not disappear or flicker
Actual result: Sprite Shapes flicker and disappear

Reproducible with: 2023.3.0a8
Not reproducible with: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a7

Reproducible on: macOS Ventura 13.6 (M1 Max)
Not reproducible on: No other environment tested

Note: Issue reproducible only with URP, couldn’t reproduce the issue with Built-in or HDRP

  1. Resolution Note (fix version 2023.3.0a11):

    Fixed issue with uninitialised memory on sprite2d

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.