Search Issue Tracker
Fixed
Fixed in 2021.3.41f1, 2022.3.36f1, 6000.0.7f1, 7000.0.0a1
Votes
0
Found in
2021.3.35f1
2022.3.20f1
2023.2.10f1
2023.3.0b7
6000.0.0b11
Issue ID
UUM-63703
Regression
No
Sprite is not generated when its texture settings are changed via TextureImporterSettings
Reproduction steps:
1. Open the attached “BugRepro” project
2. Generate textures (GeneratePng > Perform)
3. In the Project window, observe the two generated textures Assets ending with “_case a” and “_case b“
Expected result: Both textures have their corresponding sprites generated
Actual result: “_case b” has its corresponding sprite generated, but “_case a“ sprite has not been generated and a “Sprites can not be generated from textures with NPOT scaling” warning has been logged in the Console
Reproducible with: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7
Reproducible on: Windows 11, macOS 13.6.4 (M2) (by user)
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-standard error icon is used in Shader Graph
- GameObject drops to the last position in the Hierarchy when a RectTransform Component is added
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
Add comment