Search Issue Tracker
Fixed
Fixed in 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Votes
0
Found in
6000.0.42f1
6000.1.0b10
6000.2.0a6
Issue ID
UUM-100251
Regression
Yes
Sprite does not update when using SetPropertyBlock on a SpriteRenderer
How to reproduce:
1. Open the attached “IN-97128” project
2. Open the “Test” Scene
3. Observe the Game view
4. Enter Play mode
5. Observe the Game view
Expected result: The text displays “OLD” the first time and “NEW” the second time
Actual result: The text displays “OLD” in the Game view both times
Reproducible with: 6000.0.36f1, 6000.0.42f1, 6000.1.0b3, 6000.1.0b10, 6000.2.0a1, 6000.2.0a6
Not reproducible with: 2022.1.0a1, 2022.3.60f1, 6000.0.35f1, 6000.1.0b2
Fixed in: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Reproduced on: Windows 10 (User), Windows 11
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
Add comment