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Won't Fix

Votes

0

Found in

2022.3.4f1

2023.1.3f1

2023.2.0a23

2023.3.0a3

6000.0.0b11

Issue ID

UUM-41691

Regression

No

SphereCast generates the incorrect hit result for some positions of the Mesh

-

How to reproduce:
1. Open the user-attached project “bug-mesh-spherecollider”
2. Open the “SandboxRiley_01” scene
3. Turn on Queries in the Physics Debug window
4. Enter the Play Mode and drag “PhysicsCast” GameObject up
5. Observe the hit

Expected result: The hit stays at the place where it collided with the Mesh
Actual result: The hit is much higher

Reproducible with: 2022.3.4f1, 2023.1.3f1, 2023.2.0a23
Couldn’t test with: 2021.3.28f1 (Physics Debug window doesn’t have Queries)

Reproducible on: Windows 11 Pro

  1. Resolution Note:

    After review we have elected not to fix this issue at this time.

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