Search Issue Tracker
Fixed in 4.6.1
Votes
0
Found in
4.5.4p1
Issue ID
637946
Regression
No
Social.LoadAchievements outputs additional log messages when running on a device [iOS] [Social API]
To Reproduce:
1. Enable GameCenter Sandbox on device (on iOS 8 goto 'Settings/Game Center') and login
to GC using an Apple account.
2. Build the project attached to the post with development build on.
3. After the application is played you'll see three log messages on the device screen (and in xcode).
4. The second message 'No achievements found' is outputted automatically after 'Social.LoadAchievements' and is not outputted by the user.
5. This message is not outputted when running the scene in editor, but only on device.
Note: according to the user several other log messages are outputted as well, but I couldn't reproduce this.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
Add comment