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Fixed

Fixed in 2021.3.28f1, 2022.3.3f1, 2023.1.0f1, 2023.2.0a18

Votes

0

Found in

2020.3.47f1

2021.3.23f1

2022.2.16f1

2022.3.0f1

2023.1.0b13

2023.2.0a11

Issue ID

UUM-34170

Regression

No

Slider Component Normal Color property does not change in Scene and Game view when changed with an Animation

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Reproduction steps:
1. Open the attached "SlideVSDropdown" project
2. Open "Assets/Scenes/SampleScene.unity" scene
3. In the Hierarchy window click the “Canvas” drop-down arrow and select the “Slider” GameObject
4. In the Inspector Window, Slider Component, change the “Normal Color” property to green
5. Observe Slider Handle color change in the Game view
6. Enter Play mode
7. Observe the Game view

Expected result: Slider Handle changes colors to blue and red like other “Canvas” GameObjects (“Text_TMP_2”, “Text (TMP)”, “Dropdown”)
Actual result: Slider Handle color stays green

Reproducible with: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

Reproducible on: macOS Ventura 13.2.1 (M1 Max)

  1. Resolution Note (fix version 2023.2.0a18):

    When animated some slider properties such as isInteractable or Normal Color do not render on the scene view even though the changes appear on the inspector. This is due to some slider UI properties have a dirty flag to indicate the value is changed, the animation system sets values directly which means the flag is never set.

  2. Resolution Note (fix version 2023.1.0f1):

    When animated some slider properties such as isInteractable or Normal Color do not render on the scene view even though the changes appear on the inspector. This is due to some slider UI properties have a dirty flag to indicate the value is changed, the animation system sets values directly which means the flag is never set.

  3. Resolution Note (fix version 2022.3.3f1):

    When animated some slider properties such as isInteractable or Normal Color do not render on the scene view even though the changes appear on the inspector. This is due to some slider UI properties have a dirty flag to indicate the value is changed, the animation system sets values directly which means the flag is never set.

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