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Won't Fix
Votes
0
Found in [Package]
9.0.0
Issue ID
1222540
Regression
No
[Shadergraph] Enum Keyword Entry Name Field has no character limit cap, exception occurs with long names
Repro Steps:
1. Create a Shadergraph with URP set
2. Open it and create a Enum Keyword Node
3. Select Entry Name and copy paste 5000 words of lorem Ipsum ( https://www.lipsum.com/ )
Actual Results:
The following Exception occurs:
"MakeTextMeshHandle: text is too long and generates too many vertices
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)"
Expected Results:
The character length for acceptable strings would be capped to prevent the exception from occurring
Reproduced on:
Editor 2019.3.2f1, Shadergraph v7.1.8
Editor 2020.1.0a23, Shadergraph v9.0.0
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Resolution Note:
Minor issue that's easy to avoid. If you run into this issue there's proper error messaging you what's wrong, and it's easy to fix on your own. Closing as won't fix.