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Fixed

Fixed in 6000.5.X, 6000.6.0a1

Under Consideration for 6000.5.X

Votes

0

Found in

6000.5.0a7

Issue ID

UUM-134660

Regression

Yes

Shader errors are thrown after switching the Platform in Universal 3D template project

Lighting

-

Reproduction steps:
1. Create a new Universal 3D template project
2. Select any of the Platforms in Build Profiles window (File > Build Profiles)
3. Press “Switch Platform” button and observe the Console

Actual result: Shader errors are thrown
Expected result: No warnings or errors are thrown

Reproducible with: 6000.5.0a7
Not reproducible with: 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a6

Reproduced on: Windows 11, macOS Sequoia 26.2 (M4)

Note:
All errors:
{code:java}
Shader error in 'ScreenResolveUpsampling': unrecognized identifier 'QrngKronecker' at kernel Upsample at ScreenResolveUpsampling.compute(37) (on d3d11) {code}
{code:java}
Shader error in 'ScreenResolveUpsampling': unrecognized identifier 'rng' at kernel Upsample at ScreenResolveUpsampling.compute(37) (on d3d11)
{code}
{code:java}
Shader error in 'ScreenResolveLookup': unrecognized identifier 'QrngKronecker' at kernel Lookup at ScreenResolveLookup.compute(60) (on d3d11)
{code}
{code:java}
Shader error in 'ScreenResolveLookup': unrecognized identifier 'rng' at kernel Lookup at ScreenResolveLookup.compute(60) (on d3d11)
{code}

  1. Resolution Note:

    Fixed in 6000.6.0a1.

  2. Resolution Note (fix version 6000.6.0a1):

    Fixed in 6000.6.0a1.

  3. Resolution Note (fix version 6000.5):

    Fixed in 6000.6.0a1.

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