Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X, 2021.3.X
Votes
2
Found in
2021.1.0b12
2021.1.0f1
2021.2.0a8
Issue ID
1324456
Regression
Yes
ScriptableObject with an array of serializable classes with arrays in them is overlapping in the Inspector when expanded
How to reproduce:
1. Open the attached project
2. Open SampleScene
3. Select World Data in the Project window
4. Observe the Inspector
Expected result: The fields are displayed without any overlap
Actual result: The fields are overlapping
Reproducible with: 2021.1.0b12, 2021.1.2f1, 2021.2.0a8, 2021.2.0a10
Not reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.2f1, 2021.1.0b11, 2021.2.0a1, 2021.2.0a7
Comments (47)
-
alan10801
May 30, 2022 05:50
2020.3.35f1
-
EonLab
May 29, 2022 21:35
Appeared in 2021.3.3f1
-
TaranisElsu
May 29, 2022 02:42
Just happened to me in 2021.3.3f1.
Work-around of using [NonReorderable] fixes the overlap issue.
-
hive32
May 27, 2022 22:00
Just another confirmation that this bug is present in 2022.1.0b12
-
jonahega
May 26, 2022 16:15
Having the same issue in 2021.3.3f1
-
SndrWstnbrg
May 26, 2022 11:21
Having the same problem in 2021.3.3f1, but not only in my own custom Scriptable Objects. It also happens in the GameObject Brush and other places with lists/arrays.
-
tim_2up
May 24, 2022 02:48
As Dcdemars posted, it appears that this is once again an issue in 2021.3.3f1. (Is a regression.) I think either the issue will need to be re-opened, or a new issue created.
-
dcdemars
May 23, 2022 18:59
I'm having this problem with 2021.3.3. In my case it is a MonoBehaviour; when clicking on the disclosure triangle for the first element, it overlaps the array elements below. The workaround mentioned by ARAS does work though.
-
smirk
May 16, 2022 17:34
Having this issue in 2022.1.0b16.3019
-
ShakesUK
May 15, 2022 12:14
Issue present in 2022.1.0b16.3019
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to undo or redo color swatch changes when creating or deleting color swatches
- [Linux][Vulkan] Silent crash when tooltip appears while hovering over a label
- Material Properties are not preserved when overriding Shader using Render Objects
- Scene view flickers when both Scene and Game view are active and DX11 API is used with Gamma Color Space
- ZivaRT Player and ML Agents packages Deprecated label color differs from other Deprecated packages
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a14
Resolution Note (fix version 2021.3):
Fixed in 2021.3.5f1
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.4f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.7f1